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Author's Comments:

NtKGar, 21 Feb 2015 03:32 pm

No prizes for guessing what I was doing when this popped into my head. I'm partway through the next story page as I type this, but Neko got bored and wandered away from the main story a while ago, and this is what he's doing.



Had a pretty good week last week. The app I work for, WholeWorldBand won 'Best App' at the Digital Media Awards on Saturday, so I'll be going in to happy bosses on Monday. Also I've been learning an app prototyping tool called JustInMind, which is pretty easy to use to be honest, but god damn right I'll be listing 'Prototyping' amongst my skills in the future.

I also played a game called Magicians and Looters on Steam. It's a great little action game - I'm not sure whether to describe it as a Metroidvania, because while there's a strong exploration element within each area, once you're done with an area you don't really need to go back to it in order to finish the game.

Anyway, it's fun. You play as three apprentice wizards (two girls and a boy) on a quest to rescue their kidnapped master. You switch between characters at camp sites (your save points) using their assorted skills to explore the vast map and murder absolutely everything.

It's entirely possible that the skills of all three apprentices could have been combined into a single character, but a good part of the game's charm is in the dialogue. You gain spells and abilities throughout your adventure, and question the ease with which you learn these new spells and the effectiveness of your master wizard's teaching methods. There are a couple of laugh-out-loud lines as your party bickers amongst themselves, and the epilogue once you beat the final boss is just hilarious.

It's not a long game - I did a bit of backtracking for treasure once I got the teleport spell and could move about the map easily. Finished the game with about 95% map discovery and 90% of items found, with a little over six hours on the clock. It's a decent length for an action game - I wanted a couple of hours more, and that means neither the gameplay nor the comedy outstayed their welcome.

Graphics are fine, they're neither particularly impressive nor especially offensive. It's all done in a pixelated SNES style with fairly basic animation on a limited selection of enemies. The male player character has a funny-looking run, but that's a function of the character having a funny-lookin run rather than a deficiency in the way he's animated. It's not an ugly game, but neither is it a beautiful one.

The music's great, though.

At full price I'd give it Magicians and Looters C+/B-, it's funny and there's a good sense of adventure, but it's short and most of the bosses have at least one cheap move. However, I got it on sale so it gets a solid B+ and a recommendation for anyone who likes side-scrolling run'n'jump exploration with a side of sociopatic comedy.

User's Comments:

KreeTheBasilisk, 23 Feb 2015 05:39 am

Well now that I ponder over it, most of the wiping process involves a lot of… er… "tactile feedback"? The visual confirmation is mostly peace of mind at that point.

ColdFusion (Guest), 23 Feb 2015 03:30 pm

Ohhh wow I never thought of that.. I HAVE thought about how blind people would grocery shop.. or how achondroplasic midgets would wipe their ass when their arms are too stubby

niflare (Guest), 26 Feb 2015 06:50 am

woooo cats are back. and Bummy Lamp makes a return.

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